Due to the sheer amount of items, Ive condensed many of the tooltips down to be more brief, but have otherwise copied exact descriptions. Creatures who fail the saving throw against it become dazed for 2 rounds instead of 1 round. Option 1 This shirt makes all the wearers fire spells deal additional 4d6 fire damage while making them suffer a -2 penalty to AC. The enemy also suffers -2 penalty to all saving throws until the end of combat. Option 2 +2, this weapon glows with an invisible flame. Which is especially weird because in Kingmaker Valerie and Amiri were both bastard sword users. And a weird lack of great, long, and bastard swords. $28.99. Greater rods can be used with spells of 9th level or lower. Option 1 +3, adamantite, grants +2 additional daily uses of lay on hands, fervor, and channel energy class abilities, if you possess them (applied after rest). Queen's Gratitude. "The realm of Sarkoris was destroyed when Areelu Vorlesh, a. This web also deals 1d6+3 bludgeoning damage each round. 20 units per day. Look for SarenraeLifeSourceScalemailItem & SarenraeObliteratingLightScalemailItem. Option 3 +3, +3 bonus to saving throws against fear and nauseated condition. This shield also deals additional 2d8 points of holy damage to undead creatures. Option 1 This rod grants you the ability to modify up to 6 spells per day so that in addition to their main effect they affect the target with a dominate person spell. This weapon also has an 18-20 critical threat range. (Note, when choosing this option it just shows up as an unfinished item when hovering over the tooltip, but it came out as this item.). You gain +4 bonus to saving throws against mind-affecting effects, emotions, confusion, fear, death, and compulsion effects, but a -2 penalty to saves against poison, elemental, paralyzing and movement impairing effects. Pathfinder: Wrath of the Righteous Walkthrough and Guide, Temple of the Good Hunt walkthrough - Pathfinder: Wrath of the Righteous, Pathfinder: Wrath of the Righteous Guide Home, DLC/The Treasure of the Midnight Isles Tracking, The Dark Pictures Anthology: The Devil in Me. While under this effect, the creature suffers 2d6 positive energy damage for 2 rounds. This young woman has forged her faith from . Option 1 +3, extra 1d10 holy damage on critical hit, 2d10 is x3 multiplier, 3d10 if x4 multplier. Option 1 -5 penalty to mobility skill checks, electricity resistance 30. Option 2 +2, speed, whenever the wielder of this shortspear uses the cleave or vital strike feat, the next attack against the affected creature deals additional 3d6 sonic damage. All critical hits against this creature deal additional 3d6 piercing damage. You have total concealment against the outsider under this effect. Option 1 Whenever this shield is under the affect of warpriests sacred shield, each time the wielder bashes using this shield, it deals 1d6 holy damage, an enemy must pass a will saving throw (DC 18) or will be marked. In this guide it should be noted that some of the relics arent rewarded properly currently, and have to be added via using toybox, and some items may not function correctly as the tooltip states they will. When the number of scorches reaches 3, they begin to glow, granting anyone a +2 bonus to attack against such creatures. Option 2 +2, this chainmail partially absorbs magic from chaotic or evil creatures. Bardiche/Heavy Pick (both options come with same enchantments) . Crusade, crusade, crusade, and drives your foes into the abyss. They also gain a +10 competence bonus on lore (nature)skill checks. ), Bardiche/Sling Staff/Trident (Same effects across all three weapons). Option 1 +2, this shortspear absorbs water from the target on each hit. (This one currently shows up as null when moused over in crusade mode.). This is a guide to all of the restored relics in crusade mode, and what gear you can get from it. Option 2 +2, Corrosive Burst, +3 bonus to attack rolls when peforming attack of opportunity, critical threat range doubled. Option 2 +2 enhancement bonus to charisma. Option 2 This item grants its wielder the ability to deal 10d10 sonic damage as a standard action to a single target three times per day. Option 2 +3, mithral, whenever the enemy confirms a critical hit against the wielder of this shield every enemy in a 30 feet area must pass a fortitude saving throw (DC 20) or become blinded for 1d4 rounds and suffer 4d6 positve energy damage. Option 1 mental perfection +4, allows its wearer to reroll 3 failed saving throws against death effects per day. Option 2 +2 enhancement bonus to strength. Whenever the wearer is attacked, the enemy has to pass a reflex saving throw (DC 20) or suffer -10 penalty on damage rolls for 1 round. Intimidate him and he'll tell you about a witch named Zanedra who threatened him. Option 2 These glasses are made of very thick crystal. Option 2 +2, Corrosive Burst, +3 bonus to attack rolls when peforming attack of opportunity, critical threat range doubled. There are a few attack events and enemy armies will come at you, but I have not found as of yet, a hard timer. Option 3 Whenever the wearer polymorphs into any creature, they get a +4 enhancement bonus to attack and damage rolls made with limbs. Option 1 Whenever the wielder confirms a critical hit with any bow, the enemy starts losing mind, thus suffering -1 damage to intelligence, wisdom, or charisma. A creature with ferocity still dies when its hit point total reaches a negative amount equal to its constitution score. Option 2 +2, this chainmail partially absorbs magic from chaotic or evil creatures. If you are hit, this bonus resets. I will try to update this later. Pathfinder: Wrath of the Righteous Attacks of Opportunity Explained, Pathfinder: Wrath of the Righteous All Natural Weapon Attacks Guide, Pathfinder: Wrath of the Righteous Basic Combat Tips, Pathfinder: Wrath of the Righteous Reading Benefits, OCTOPATH TRAVELER II Hikari 60k+ Damage, 1hp, 1shot 1vs1 Challenge Setup, Wo Long: Fallen Dynasty 100% Achievement Guide, The Genesis Order: All Secrets Guide (New V0.65). Wrath of the Righteous lets you choose between realtime-with-pause and turn-based combat, and you can switch between the two by pressing T. If you prefer the precision of turn-based but would. Posted on October 21, 2021 July 14, 2022 By saadtariq Character traits are abilities that are not tied to your character's race or class. Option 1 +4, -2 to attack rolls and constitution, electricty resistance 30. Bugged. For instance, power word kill now will instantly kill all enemies with HP lower than 150 instead of 100. Dried up spring When you exit the streets of Dresen, you will meet the Hand of Heaven. This effect stacks up to 3 times and persists for 1d4 rounds. Effects dont stack. 20d6 damage on first sneak attack per enemy anyone?). A creature with ferocity remains conscious and can continue fighting even if its hit point total is below 0. Option 2 Whenever the enemy confirms a critical hit against the wielder of this shield every enemy in a 30 feet area must pass a fortitude saving throw (DC 20) or become blinded for 1d4 rounds and suffer 4d6 positve energy damage. I will try to update this later. The modified spell also becomes maximized as though using the maximize spell feat. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); All content cited is derived from their respective sources. (Thanks, Haaru.). While in this state you share an unbreakable bond, while under this effect all members get an additional attack of opportunity per round. Three times per day you can try to dominate outsiders, this creature has to pass a will saving throw (DC 22) or will be under the dominating effect till the end of the fight. Whenever the wearer is attacked with a spell, the enemy must pass a Will saving throw (DC 19) or they become nauseated for one round. Option 3 +2 enhancement bonus to intelligence. The relic of Baphomet's fire have been fixed with the gloves. However, whenever the wearer lands a first hit in melee against a new enemy the target must pass a fortitude saving throw (DC 32) or be stunned and become vulnerable to sonic damage for 3 rounds. Read the full list: store.steampowered 149 56 r/Pathfinder_Kingmaker Option 1 +2, whenever the wielder lands a hit with this shortsword the enemy must pass a reflex saving throw (DC 18), or the wound becomes covered in fine emeralds for 5 minutes. Pathfinder: Wrath of the Righteous All Restored Crusader Relics Guide Posted on September 22, 2021 For Pathfinder: Wrath of the Righteous players, this guide provides the information of all restored relics in crusade mode, and what gear you can get from it. Choosing this just levels you with the partially completed item, but the enchant option in crusade mode just shows up in red as if you dont have the item. A successful saving throw negates the blindness and halves the damage. Option 2 Whenever a druid wearing it casts a spell from their spellbook, they cast it as if they were one level higher. Contents 1 Journal 2 Walkthrough 2.1 Find the relic that the Defaced Sisters are looking for 2.2 Learn more about the Oculus of Abaddon 2.3 Take the Oculus of Abaddon from Vordakai 2.4 Defeat Vordakai 2.5 Determine the fate of the citizens of Varnhold 2.6 Await further developments Journal " Option 2 +3, mithral, whenever the enemy confirms a critical hit against the wielder of this shield every enemy in a 30 feet area must pass a fortitude saving throw (DC 20) or become blinded for 1d4 rounds and suffer 4d6 positve energy damage. Option 1 The owner can activate this item once per day. Ring Option 1 Whenever the wearer is fighting defensively and lands a first attack in this condition, the enemy is pushed 10 feet away and is knocked prone for 1 round. In addition, whenever the enemy who has been hit by the wearer at least once, takes fire damage from any soruce, it suffers a -3 penalty on all saves for 2 rounds. A creature with ferocity still dies when its hit point total reaches a negative amount equal to its constitution score. Option 3 +2 enhancement bonus to intelligence. Huge or Gargantuan size. Option 2 Whenever the wielder of this ammuntion lands a hit, the enemy must pass a fortitude saving throw (DC 32) or be stunned and become vulnerable to sonic damage for 3 rounds. Other Pathfinder Wrath of the Righteous Guides: Unique Items List; Cheats (Trainer and Mod) Secret Ending; All Pathfinder WotR Guides; Unique Items List. It grants the wearer DR 3/- and moderate fortification, but also makes the wearer vulnerable to sonic damage. Option 2 This rod grants you the ability to modify up to 6 spells per day so that the energy type of the damage they deal changes to unholy. In addition, all party members of the wearer gain a +3 insight bonus to all saving throws against confusion, insanity and domination spells. No more wasting time on relic projects hoping you will get some useful item in the end! Option 2 +4, uses intelligence modifier as a damage bonus, you also use your intelligence bonus for attacks instead of strength. When such creatures attack the wearer with magic, for the next rounds, the wearer gains a +2 profane bonus to attack and damage rolls, and caster level checks made to overcome spell resistance. Option 1 +2, whenever the wielder lands a hit with this shortsword the enemy must pass a reflex saving throw (DC 18), or the wound becomes covered in fine emeralds for 5 minutes. Each time you cast a spell on an enemy, it must pass a reflex saving throw (DC 20) or be entangled in a web for 1d4 rounds, trying to break free each round. Option 1 +5, made of crystals and can be worn by a druid. Option 1 The owner can activate this item once per day. Option 2 This amulet empowers the voice of the wearer, thus increases hit point limits of power word spells by 150%. Name Type Desc Option 2 These glasses are made of very thick crystal. Temple of the Good Hunt walkthrough - Pathfinder: Wrath of the Righteous You'll find this temple slightly west of Drezen. Under this effect, the creature starts to hear loud noises, suffering a -2 penalty to attack and damage rolls and AC. Proving capable in Kenabres, Pathfinder: Wrath of the Righteous heroes will be given command of the Crusade Army. Padded Armor - Option 1 - +4, -2 to attack rolls and constitution, electricty resistance 30. Option 2 +2, 20 sonic resistence, +2 bonus on saving throws against sound based effects, if someone attacks with sonic damage, the wielder has to make a reflex saving throw (DC 19) for sonic damage to echo from this shield, dealing all enemies in a 10 feet area 3d6 sonic damage. On every fifth hit it automatically casts the cold ice strike spell in the direction of the enemy as a 12th level wizard. The first two will have additional quests "Ranhild's Day" and "Unconquered Spirit" for you. Option 1 +3, whenever the wielder lands the first hit in a round against an enemy, that enemys consciousness and love to all life awaken. 8 Likes Taggie September 26, 2021, 9:04pm 2 (Anyone else feel like this weapon could be crazy insane on a trickster into legend build? A creature with ferocity remains conscious and can continue fighting even if its hit point total is below 0.